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Fast Jets

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Database Design

Fast jet simulators represent the pinnacle of simulator technology. XPI Simulation training systems deliver real world operational capabilities for day and night missions in all weather conditions.

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There are a number of issues that fast jet simulator manufacturers should be aware of, in particular the issue of low latency (the response time between pilot input and video output) is crucial to the level of realism for a pilot. Handling latency puts a lot of visual systems under strain but XPI Simulation´s high-end products are more than capable of dealing with the issue of latency.

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XPI Simulation offers geo-specific texturing and databases as well as a high texture memory capability. XPI Simulation can also animate databases of any size in real time so it is now conceivable that terrain databases representing the entire world can be paged in real time. Previously this information would have been too large to be held in memory, but the database can be cut into tiles thus ensuring that the computer only has to handle the details of each separate tile as the area comes into view. It is now possible to visualise gigabytes of data. This provides many advantages to the user; Tiles can be brought in beyond the horizon and gradually faded into view to prevent unsightly popping.

XPI Simulation also offers Worldstore a solution designed by XPI Simulation, ideal for fast jet sim. It has been designed to provide virtually unlimited space for 3D database storage. This allows for the generation and the use of geo-specific terrain databases of global size. So customers now no longer need to worry about being hindered by the size of databases that they actually want to use. With Worldstore it is possible to simulataneously update the database whilst the image generator is being used without affecting the frame rate, ensuring there is no need to stop training or interrupt operations.

As databases get larger, the standard representation for co-ordinates, single precision floating point is no longer good enough. XPI Simulation's software solves the problem by the inclusion of double precision values within the API and the database. It is the API that then handles the internal conversion from double precision to the single precision values required by OpenGL without the loss of any accuracy.

XPI Simulation works with well established partner companies who are experts in their own fields to provide high fidelity cockpits, domes and motion platforms.

For further information contact: sales @xpisimulation.com

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